The thief’s lockpick expertly slides into the lock. Despite the noxious odor and the oppressive atmosphere of the cell, he remains focused. With a series of skillful and precise movements, he manages to outsmart the lock’s mechanisms. A liberating click echoes in the cell, signaling that the lock is finally unlocked.

A satisfied smile crosses the thief’s face as he steps back and gently opens the door, leaving a faint creak in its wake. The adventurers are now free to continue their escape.
They embark on a frantic race through the winding corridors of the dungeon, each except the thief, rolling a die to ensure their stealth and assurance, knowing that the guards could appear at any moment.
Select:
Number of dice = 1
Type of dice = 6
You roll a die for each player except the thief (which makes 6 dice in total).
Number of dice
Type of die:
Modifier
Result:

What result do you get ?