He skillfully manipulates his lockpick, feeling the lock yield to his efforts. With undeniable mastery, he manages to unlock the door, but the situation quickly takes an unexpected turn. The door, partially submerged by the liquid, still resists under the pressure exerted by the mass behind it.

The adventurers press forward, attempting to squeeze through the narrow opening, urgency evident on their faces. It’s then that the ogre, realizing the gravity of the situation, wrenches a table leg with impressive strength and, in a lightning-fast motion, tries to keep the door ajar, using his brute force to battle the relentless pressure of the liquid that threatens to engulf them at any moment.

Tension reaches its peak, and the Game Master calls on all the adventurers to roll the dice, as their fate hangs by a thin thread, ready to tip one way or the other.

Select:

Number of dice = 1

Type of dice = 6

Roll the die.

Number of dice

Type of die:

Modifier


Result:

What result do you get ?