The revelation of the weak point in the stone block triggers a spectacular collapse of the wall, akin to a house of cards crumbling under its own weight. A tumult of dust rises in the cell, creating a choking cloud that temporarily engulfs the adventurers in total darkness. The crashing of the crumbling wall reverberates in their ears, adding to the chaotic atmosphere of the moment.

 

 

When the dust finally settles, the adventurers discover a dark corridor stretching beyond the gaping breach.

Escape is finally within reach, and they rush out of the cell, their hearts pounding with a mixture of excitement and relief.

In their frenzied race through the labyrinthine corridors of the dungeon, each of them, except the thief, had to roll a die to ensure their discretion and assurance, as the guards were still patrolling.

Select:

Number of dice = 1

Type of dice = 6

You roll one die for each player except the thief (so 6 dice). sauf le voleur (soit 6 dés).

Number of dice

Type of die:

Modifier


Result:

What result do you get ?