The barbarian, despite his disoriented state and the sturdy steel door, called upon his Herculean strength. A deep growl rose from his chest as he pushed his mighty hands against the door. The cell quaked, and the door, designed to withstand the most determined prisoners, yielded slightly under the pressure of his brute force, creating a small gap.
While the disgruntled barbarian brooded in one corner of the room after his failed attempt to force the door open, the magician decided to take over. She was in full possession of her magical powers and intended to use her magical skills to melt the lock. However, the steel door proved to be a tough adversary, as evidenced by its resistance to the barbarian’s previous assault.
The Game Master determined that she was neither in an advantageous nor a disadvantageous situation and would roll a die to determine the outcome of her attempt.
Select:
Number of dice = 1
Type of dice = 6
Roll the die once.
Number of dice
Type of die:
Modifier
Result:

What result do you get ?